2023-08-13 16:48:04 +03:00

448 lines
16 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.MemorySessionStorage = exports.enhanceStorage = exports.lazySession = exports.session = void 0;
const platform_node_js_1 = require("../platform.node.js");
const debug = (0, platform_node_js_1.debug)("grammy:session");
/**
* Session middleware provides a persistent data storage for your bot. You can
* use it to let your bot remember any data you want, for example the messages
* it sent or received in the past. This is done by attaching _session data_ to
* every chat. The stored data is then provided on the context object under
* `ctx.session`.
*
* > **What is a session?** Simply put, the session of a chat is a little
* > persistent storage that is attached to it. As an example, your bot can send
* > a message to a chat and store the ID of that message in the corresponding
* > session. The next time your bot receives an update from that chat, the
* > session will still contain that ID.
* >
* > Session data can be stored in a database, in a file, or simply in memory.
* > grammY only supports memory sessions out of the box, but you can use
* > third-party session middleware to connect to other storage solutions. Note
* > that memory sessions will be lost when you stop your bot and the process
* > exits, so they are usually not useful in production.
*
* Whenever your bot receives an update, the first thing the session middleware
* will do is to load the correct session from your storage solution. This
* object is then provided on `ctx.session` while your other middleware is
* running. As soon as your bot is done handling the update, the middleware
* takes over again and writes back the session object to your storage. This
* allows you to modify the session object arbitrarily in your middleware, and
* to stop worrying about the database.
*
* ```ts
* bot.use(session())
*
* bot.on('message', ctx => {
* // The session object is persisted across updates!
* const session = ctx.session
* })
* ```
*
* It is recommended to make use of the `initial` option in the configuration
* object, which correctly initializes session objects for new chats.
*
* You can delete the session data by setting `ctx.session` to `null` or
* `undefined`.
*
* Check out the [documentation](https://grammy.dev/plugins/session.html) on the
* website to know more about how sessions work in grammY.
*
* @param options Optional configuration to pass to the session middleware
*/
function session(options = {}) {
return options.type === "multi"
? strictMultiSession(options)
: strictSingleSession(options);
}
exports.session = session;
function strictSingleSession(options) {
const { initial, storage, getSessionKey, custom } = fillDefaults(options);
return async (ctx, next) => {
const propSession = new PropertySession(storage, ctx, "session", initial);
const key = await getSessionKey(ctx);
await propSession.init(key, { custom, lazy: false });
await next(); // no catch: do not write back if middleware throws
await propSession.finish();
};
}
function strictMultiSession(options) {
const props = Object.keys(options).filter((k) => k !== "type");
const defaults = Object.fromEntries(props.map((prop) => [prop, fillDefaults(options[prop])]));
return async (ctx, next) => {
ctx.session = {};
const propSessions = await Promise.all(props.map(async (prop) => {
const { initial, storage, getSessionKey, custom } = defaults[prop];
const s = new PropertySession(
// @ts-ignore cannot express that the storage works for a concrete prop
storage, ctx.session, prop, initial);
const key = await getSessionKey(ctx);
await s.init(key, { custom, lazy: false });
return s;
}));
await next(); // no catch: do not write back if middleware throws
if (ctx.session == null)
propSessions.forEach((s) => s.delete());
await Promise.all(propSessions.map((s) => s.finish()));
};
}
/**
* > This is an advanced function of grammY.
*
* Generally speaking, lazy sessions work just like normal sessions—just they
* are loaded on demand. Except for a few `async`s and `await`s here and there,
* their usage looks 100 % identical.
*
* Instead of directly querying the storage every time an update arrives, lazy
* sessions quickly do this _once you access_ `ctx.session`. This can
* significantly reduce the database traffic (especially when your bot is added
* to group chats), because it skips a read and a wrote operation for all
* updates that the bot does not react to.
*
* ```ts
* // The options are identical
* bot.use(lazySession({ storage: ... }))
*
* bot.on('message', async ctx => {
* // The session object is persisted across updates!
* const session = await ctx.session
* // ^
* // |
* // This plain property access (no function call) will trigger the database query!
* })
* ```
*
* Check out the
* [documentation](https://grammy.dev/plugins/session.html#lazy-sessions) on the
* website to know more about how lazy sessions work in grammY.
*
* @param options Optional configuration to pass to the session middleware
*/
function lazySession(options = {}) {
if (options.type !== undefined && options.type !== "single") {
throw new Error("Cannot use lazy multi sessions!");
}
const { initial, storage, getSessionKey, custom } = fillDefaults(options);
return async (ctx, next) => {
const propSession = new PropertySession(
// @ts-ignore suppress promise nature of values
storage, ctx, "session", initial);
const key = await getSessionKey(ctx);
await propSession.init(key, { custom, lazy: true });
await next(); // no catch: do not write back if middleware throws
await propSession.finish();
};
}
exports.lazySession = lazySession;
/**
* Internal class that manages a single property on the session. Can be used
* both in a strict and a lazy way. Works by using `Object.defineProperty` to
* install `O[P]`.
*/
// deno-lint-ignore ban-types
class PropertySession {
constructor(storage, obj, prop, initial) {
this.storage = storage;
this.obj = obj;
this.prop = prop;
this.initial = initial;
this.fetching = false;
this.read = false;
this.wrote = false;
}
/** Performs a read op and stores the result in `this.value` */
load() {
if (this.key === undefined) {
// No session key provided, cannot load
return;
}
if (this.wrote) {
// Value was set, no need to load
return;
}
// Perform read op if not cached
if (this.promise === undefined) {
this.fetching = true;
this.promise = Promise.resolve(this.storage.read(this.key))
.then((val) => {
var _a;
this.fetching = false;
// Check for write op in the meantime
if (this.wrote) {
// Discard read op
return this.value;
}
// Store received value in `this.value`
if (val !== undefined) {
this.value = val;
return val;
}
// No value, need to initialize
val = (_a = this.initial) === null || _a === void 0 ? void 0 : _a.call(this);
if (val !== undefined) {
// Wrote initial value
this.wrote = true;
this.value = val;
}
return val;
});
}
return this.promise;
}
async init(key, opts) {
this.key = key;
if (!opts.lazy)
await this.load();
Object.defineProperty(this.obj, this.prop, {
enumerable: true,
get: () => {
if (key === undefined) {
const msg = undef("access", opts);
throw new Error(msg);
}
this.read = true;
if (!opts.lazy || this.wrote)
return this.value;
this.load();
return this.fetching ? this.promise : this.value;
},
set: (v) => {
if (key === undefined) {
const msg = undef("assign", opts);
throw new Error(msg);
}
this.wrote = true;
this.fetching = false;
this.value = v;
},
});
}
delete() {
Object.assign(this.obj, { [this.prop]: undefined });
}
async finish() {
if (this.key !== undefined) {
if (this.read)
await this.load();
if (this.read || this.wrote) {
const value = await this.value;
if (value == null)
await this.storage.delete(this.key);
else
await this.storage.write(this.key, value);
}
}
}
}
function fillDefaults(opts = {}) {
let { getSessionKey = defaultGetSessionKey, initial, storage } = opts;
if (storage == null) {
debug("Storing session data in memory, all data will be lost when the bot restarts.");
storage = new MemorySessionStorage();
}
const custom = getSessionKey !== defaultGetSessionKey;
return { initial, storage, getSessionKey, custom };
}
/** Stores session data per chat by default */
function defaultGetSessionKey(ctx) {
var _a;
return (_a = ctx.chat) === null || _a === void 0 ? void 0 : _a.id.toString();
}
/** Returns a useful error message for when the session key is undefined */
function undef(op, opts) {
const { lazy = false, custom } = opts;
const reason = custom
? "the custom `getSessionKey` function returned undefined for this update"
: "this update does not belong to a chat, so the session key is undefined";
return `Cannot ${op} ${lazy ? "lazy " : ""}session data because ${reason}!`;
}
function isEnhance(value) {
return value === undefined ||
typeof value === "object" && value !== null && "__d" in value;
}
/**
* You can use this function to transform an existing storage adapter, and add
* more features to it. Currently, you can add session migrations and expiry
* dates.
*
* You can use this function like so:
* ```ts
* const storage = ... // define your storage adapter
* const enhanced = enhanceStorage({ storage, millisecondsToLive: 500 })
* bot.use(session({ storage: enhanced }))
* ```
*
* @param options Session enhancing options
* @returns The enhanced storage adapter
*/
function enhanceStorage(options) {
let { storage, millisecondsToLive, migrations } = options;
storage = compatStorage(storage);
if (millisecondsToLive !== undefined) {
storage = timeoutStorage(storage, millisecondsToLive);
}
if (migrations !== undefined) {
storage = migrationStorage(storage, migrations);
}
return wrapStorage(storage);
}
exports.enhanceStorage = enhanceStorage;
function compatStorage(storage) {
return {
read: async (k) => {
const v = await storage.read(k);
return isEnhance(v) ? v : { __d: v };
},
write: (k, v) => storage.write(k, v),
delete: (k) => storage.delete(k),
};
}
function timeoutStorage(storage, millisecondsToLive) {
const ttlStorage = {
read: async (k) => {
const value = await storage.read(k);
if (value === undefined)
return undefined;
if (value.e === undefined) {
await ttlStorage.write(k, value);
return value;
}
if (value.e < Date.now()) {
await ttlStorage.delete(k);
return undefined;
}
return value;
},
write: async (k, v) => {
v.e = addExpiryDate(v, millisecondsToLive).expires;
await storage.write(k, v);
},
delete: (k) => storage.delete(k),
};
return ttlStorage;
}
function migrationStorage(storage, migrations) {
const versions = Object.keys(migrations)
.map((v) => parseInt(v))
.sort((a, b) => a - b);
const count = versions.length;
if (count === 0)
throw new Error("No migrations given!");
const earliest = versions[0];
const last = count - 1;
const latest = versions[last];
const index = new Map();
versions.forEach((v, i) => index.set(v, i)); // inverse array lookup
function nextAfter(current) {
// TODO: use `findLastIndex` with Node 18
let i = last;
while (current <= versions[i])
i--;
return i;
// return versions.findLastIndex((v) => v < current)
}
return {
read: async (k) => {
var _a;
const val = await storage.read(k);
if (val === undefined)
return val;
let { __d: value, v: current = earliest - 1 } = val;
let i = 1 + ((_a = index.get(current)) !== null && _a !== void 0 ? _a : nextAfter(current));
for (; i < count; i++)
value = migrations[versions[i]](value);
return { ...val, v: latest, __d: value };
},
write: (k, v) => storage.write(k, { v: latest, ...v }),
delete: (k) => storage.delete(k),
};
}
function wrapStorage(storage) {
return {
read: (k) => Promise.resolve(storage.read(k)).then((v) => v === null || v === void 0 ? void 0 : v.__d),
write: (k, v) => storage.write(k, { __d: v }),
delete: (k) => storage.delete(k),
};
}
// === Memory storage adapter
/**
* The memory session storage is a built-in storage adapter that saves your
* session data in RAM using a regular JavaScript `Map` object. If you use this
* storage adapter, all sessions will be lost when your process terminates or
* restarts. Hence, you should only use it for short-lived data that is not
* important to persist.
*
* This class is used as default if you do not provide a storage adapter, e.g.
* to your database.
*
* This storage adapter features expiring sessions. When instantiating this class
* yourself, you can pass a time to live in milliseconds that will be used for
* each session object. If a session for a user expired, the session data will
* be discarded on its first read, and a fresh session object as returned by the
* `initial` option (or undefined) will be put into place.
*/
class MemorySessionStorage {
/**
* Constructs a new memory session storage with the given time to live. Note
* that this storage adapter will not store your data permanently.
*
* @param timeToLive TTL in milliseconds, default is `Infinity`
*/
constructor(timeToLive) {
this.timeToLive = timeToLive;
/**
* Internally used `Map` instance that stores the session data
*/
this.storage = new Map();
}
read(key) {
const value = this.storage.get(key);
if (value === undefined)
return undefined;
if (value.expires !== undefined && value.expires < Date.now()) {
this.delete(key);
return undefined;
}
return value.session;
}
/**
* @deprecated Use {@link readAllValues} instead
*/
readAll() {
return this.readAllValues();
}
readAllKeys() {
return Array.from(this.storage.keys());
}
readAllValues() {
return Array
.from(this.storage.keys())
.map((key) => this.read(key))
.filter((value) => value !== undefined);
}
readAllEntries() {
return Array.from(this.storage.keys())
.map((key) => [key, this.read(key)])
.filter((pair) => pair[1] !== undefined);
}
has(key) {
return this.storage.has(key);
}
write(key, value) {
this.storage.set(key, addExpiryDate(value, this.timeToLive));
}
delete(key) {
this.storage.delete(key);
}
}
exports.MemorySessionStorage = MemorySessionStorage;
function addExpiryDate(value, ttl) {
if (ttl !== undefined && ttl < Infinity) {
const now = Date.now();
return { session: value, expires: now + ttl };
}
else {
return { session: value };
}
}