2023-08-13 16:48:04 +03:00

911 lines
32 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.InlineKeyboard = exports.Keyboard = void 0;
/**
* Use this class to simplify building a custom keyboard (something like this:
* https://core.telegram.org/bots/features#keyboards).
*
* ```ts
* // Build a custom keyboard:
* const keyboard = new Keyboard()
* .text('A').text('B').row()
* .text('C').text('D')
*
* // Now you can send it like so:
* await ctx.reply('Here is your custom keyboard!', {
* reply_markup: keyboard
* })
* ```
*
* If you already have some source data which you would like to turn into a
* keyboard button object, you can use the static equivalents which every button
* has. You can use them to create a two-dimensional keyboard button array. The
* resulting array can be turned into a keyboard instance.
*
* ```ts
* const button = Keyboard.text('push my buttons')
* const array = [[button]]
* const keyboard = Keyboard.from(array)
* ```
*
* If you want to create text buttons only, you can directly use a
* two-dimensional string array and turn it into a keyboard.
*
* ```ts
* const data = [['A', 'B'], ['C', 'D']]
* const keyboard = Keyboard.from(data)
* ```
*
* Be sure to check out the
* [documentation](https://grammy.dev/plugins/keyboard.html#custom-keyboards) on
* custom keyboards in grammY.
*/
class Keyboard {
/**
* Initialize a new `Keyboard` with an optional two-dimensional array of
* `KeyboardButton` objects. This is the nested array that holds the custom
* keyboard. It will be extended every time you call one of the provided
* methods.
*
* @param keyboard An optional initial two-dimensional button array
*/
constructor(keyboard = [[]]) {
this.keyboard = keyboard;
}
/**
* Allows you to add your own `KeyboardButton` objects if you already have
* them for some reason. You most likely want to call one of the other
* methods.
*
* @param buttons The buttons to add
*/
add(...buttons) {
var _a;
(_a = this.keyboard[this.keyboard.length - 1]) === null || _a === void 0 ? void 0 : _a.push(...buttons);
return this;
}
/**
* Adds a 'line break'. Call this method to make sure that the next added
* buttons will be on a new row.
*
* You may pass a number of `KeyboardButton` objects if you already have the
* instances for some reason. You most likely don't want to pass any
* arguments to `row`.
*
* @param buttons A number of buttons to add to the next row
*/
row(...buttons) {
this.keyboard.push(buttons);
return this;
}
/**
* Adds a new text button. This button will simply send the given text as a
* text message back to your bot if a user clicks on it.
*
* @param text The text to display
*/
text(text) {
return this.add(Keyboard.text(text));
}
/**
* Creates a new text button. This button will simply send the given text as
* a text message back to your bot if a user clicks on it.
*
* @param text The text to display
*/
static text(text) {
return { text };
}
/**
* Adds a new request user button. When the user presses the button, a list
* of suitable users will be opened. Tapping on any user will send their
* identifier to the bot in a “user_shared” service message. Available in
* private chats only.
*
* @param text The text to display
* @param requestId A signed 32-bit identifier of the request
* @param options Options object for further requirements
*/
requestUser(text, requestId, options = {}) {
return this.add(Keyboard.requestUser(text, requestId, options));
}
/**
* Creates a new request user button. When the user presses the button, a
* list of suitable users will be opened. Tapping on any user will send
* their identifier to the bot in a “user_shared” service message. Available
* in private chats only.
*
* @param text The text to display
* @param requestId A signed 32-bit identifier of the request
* @param options Options object for further requirements
*/
static requestUser(text, requestId, options = {}) {
return { text, request_user: { request_id: requestId, ...options } };
}
/**
* Adds a new request chat button. When the user presses the button, a list
* of suitable users will be opened. Tapping on a chat will send its
* identifier to the bot in a “chat_shared” service message. Available in
* private chats only.
*
* @param text The text to display
* @param requestId A signed 32-bit identifier of the request
* @param options Options object for further requirements
*/
requestChat(text, requestId, options = {
chat_is_channel: false,
}) {
return this.add(Keyboard.requestChat(text, requestId, options));
}
/**
* Creates a new request chat button. When the user presses the button, a
* list of suitable users will be opened. Tapping on a chat will send its
* identifier to the bot in a “chat_shared” service message. Available in
* private chats only.
*
* @param text The text to display
* @param requestId A signed 32-bit identifier of the request
* @param options Options object for further requirements
*/
static requestChat(text, requestId, options = {
chat_is_channel: false,
}) {
return { text, request_chat: { request_id: requestId, ...options } };
}
/**
* Adds a new contact request button. The user's phone number will be sent
* as a contact when the button is pressed. Available in private chats only.
*
* @param text The text to display
*/
requestContact(text) {
return this.add(Keyboard.requestContact(text));
}
/**
* Creates a new contact request button. The user's phone number will be
* sent as a contact when the button is pressed. Available in private chats
* only.
*
* @param text The text to display
*/
static requestContact(text) {
return { text, request_contact: true };
}
/**
* Adds a new location request button. The user's current location will be
* sent when the button is pressed. Available in private chats only.
*
* @param text The text to display
*/
requestLocation(text) {
return this.add(Keyboard.requestLocation(text));
}
/**
* Creates a new location request button. The user's current location will
* be sent when the button is pressed. Available in private chats only.
*
* @param text The text to display
*/
static requestLocation(text) {
return { text, request_location: true };
}
/**
* Adds a new poll request button. The user will be asked to create a poll
* and send it to the bot when the button is pressed. Available in private
* chats only.
*
* @param text The text to display
* @param type The type of permitted polls to create, omit if the user may
* send a poll of any type
*/
requestPoll(text, type) {
return this.add(Keyboard.requestPoll(text, type));
}
/**
* Creates a new poll request button. The user will be asked to create a
* poll and send it to the bot when the button is pressed. Available in
* private chats only.
*
* @param text The text to display
* @param type The type of permitted polls to create, omit if the user may
* send a poll of any type
*/
static requestPoll(text, type) {
return { text, request_poll: { type } };
}
/**
* Adds a new web app button. The Web App that will be launched when the
* user presses the button. The Web App will be able to send a
* “web_app_data” service message. Available in private chats only.
*
* @param text The text to display
* @param url An HTTPS URL of a Web App to be opened with additional data
*/
webApp(text, url) {
return this.add(Keyboard.webApp(text, url));
}
/**
* Creates a new web app button. The Web App that will be launched when the
* user presses the button. The Web App will be able to send a
* “web_app_data” service message. Available in private chats only.
*
* @param text The text to display
* @param url An HTTPS URL of a Web App to be opened with additional data
*/
static webApp(text, url) {
return { text, web_app: { url } };
}
/**
* Make the current keyboard persistent. See
* https://grammy.dev/plugins/keyboard.html#persistent-keyboards for more
* details.
*
* Keyboards are not persistent by default, use this function to enable it
* (without any parameters or pass `true`). Pass `false` to force the
* keyboard to not persist.
*
* @param isEnabled `true` if the keyboard should persist, and `false` otherwise
*/
persistent(isEnabled = true) {
this.is_persistent = isEnabled;
return this;
}
/**
* Make the current keyboard selective. See
* https://grammy.dev/plugins/keyboard.html#selectively-send-custom-keyboards
* for more details.
*
* Keyboards are non-selective by default, use this function to enable it
* (without any parameters or pass `true`). Pass `false` to force the
* keyboard to be non-selective.
*
* @param isEnabled `true` if the keyboard should be selective, and `false` otherwise
*/
selected(isEnabled = true) {
this.selective = isEnabled;
return this;
}
/**
* Make the current keyboard one-time. See
* https://grammy.dev/plugins/keyboard.html#one-time-custom-keyboards for
* more details.
*
* Keyboards are non-one-time by default, use this function to enable it
* (without any parameters or pass `true`). Pass `false` to force the
* keyboard to be non-one-time.
*
* @param isEnabled `true` if the keyboard should be one-time, and `false` otherwise
*/
oneTime(isEnabled = true) {
this.one_time_keyboard = isEnabled;
return this;
}
/**
* Make the current keyboard resized. See
* https://grammy.dev/plugins/keyboard.html#resize-custom-keyboard for more
* details.
*
* Keyboards are non-resized by default, use this function to enable it
* (without any parameters or pass `true`). Pass `false` to force the
* keyboard to be non-resized.
*
* @param isEnabled `true` if the keyboard should be resized, and `false` otherwise
*/
resized(isEnabled = true) {
this.resize_keyboard = isEnabled;
return this;
}
/**
* Set the current keyboard's input field placeholder. See
* https://grammy.dev/plugins/keyboard.html#input-field-placeholder for more
* details.
*
* @param value The placeholder text
*/
placeholder(value) {
this.input_field_placeholder = value;
return this;
}
/**
* Creates a new keyboard that contains the transposed grid of buttons of
* this keyboard. This means that the resulting keyboard has the rows and
* columns flipped.
*
* Note that buttons can only span multiple columns, but never multiple
* rows. This means that if the given arrays have different lengths, some
* buttons might flow up in the layout. In these cases, transposing a
* keyboard a second time will not undo the first transposition.
*
* Here are some examples.
*
* ```
* original transposed
* [ a ] ~> [ a ]
*
* [ a ]
* [a b c] ~> [ b ]
* [ c ]
*
* [ a b ] [a c e]
* [ c d ] ~> [ b d ]
* [ e ]
*
* [ a b ] [a c d]
* [ c ] ~> [ b e ]
* [d e f] [ f ]
* ```
*/
toTransposed() {
const original = this.keyboard;
const transposed = transpose(original);
return this.clone(transposed);
}
/**
* Creates a new keyboard with the same buttons but reflowed into a given
* number of columns as if the buttons were text elements. Optionally, you
* can specify if the flow should make sure to fill up the last row.
*
* This method is idempotent, so calling it a second time will effectively
* clone this keyboard without reordering the buttons.
*
* Here are some examples.
*
* ```
* original flowed
* [ a ] ~> [ a ] (4 columns)
*
* [ a ]
* [a b c] ~> [ b ] (1 column)
* [ c ]
*
* [ a b ] [a b c]
* [ c d ] ~> [ d e ] (3 columns)
* [ e ]
*
* [ a b ] [abcde]
* [ c ] ~> [ f ] (5 columns)
* [d e f]
*
* [a b c] [ a ]
* [d e f] ~> [b c d] (3 colums, { fillLastRow: true })
* [g h i] [e f g]
* [ j ] [h i j]
* ```
*
* @param columns Maximum number of buttons per row
* @param options Optional flowing behavior
*/
toFlowed(columns, options = {}) {
const original = this.keyboard;
const flowed = reflow(original, columns, options);
return this.clone(flowed);
}
/**
* Creates and returns a deep copy of this keyboard.
*
* Optionally takes a new grid of buttons to replace the current buttons. If
* specified, only the options will be cloned, and the given buttons will be
* used instead.
*/
clone(keyboard = this.keyboard) {
const clone = new Keyboard(keyboard.map((row) => row.slice()));
clone.is_persistent = this.is_persistent;
clone.selective = this.selective;
clone.one_time_keyboard = this.one_time_keyboard;
clone.resize_keyboard = this.resize_keyboard;
clone.input_field_placeholder = this.input_field_placeholder;
return clone;
}
/**
* Appends the buttons of the given keyboards to this keyboard. If other
* options are specified in these keyboards, they will be ignored.
*
* @param sources A number of keyboards to append
*/
append(...sources) {
for (const source of sources) {
const keyboard = Keyboard.from(source);
this.keyboard.push(...keyboard.keyboard.map((row) => row.slice()));
}
return this;
}
/**
* Returns the keyboard that was build. Note that it doesn't return
* `resize_keyboard` or other options that may be set. You don't usually
* need to call this method. It is no longer useful.
*/
build() {
return this.keyboard;
}
/**
* Turns a two-dimensional keyboard button array into a keyboard instance.
* You can use the static button builder methods to create keyboard button
* objects.
*
* @param source A two-dimensional button array
*/
static from(source) {
if (source instanceof Keyboard)
return source.clone();
function toButton(btn) {
return typeof btn === "string" ? Keyboard.text(btn) : btn;
}
return new Keyboard(source.map((row) => row.map(toButton)));
}
}
exports.Keyboard = Keyboard;
/**
* Use this class to simplify building an inline keyboard (something like this:
* https://core.telegram.org/bots/features#inline-keyboards).
*
* ```ts
* // Build an inline keyboard:
* const keyboard = new InlineKeyboard()
* .text('A').text('B', 'callback-data').row()
* .text('C').text('D').row()
* .url('Telegram', 'telegram.org')
*
* // Send the keyboard:
* await ctx.reply('Here is your inline keyboard!', {
* reply_markup: keyboard
* })
* ```
*
* If you already have some source data which you would like to turn into an
* inline button object, you can use the static equivalents which every inline
* button has. You can use them to create a two-dimensional inline button array.
* The resulting array can be turned into a keyboard instance.
*
* ```ts
* const button = InlineKeyboard.text('GO', 'go')
* const array = [[button]]
* const keyboard = InlineKeyboard.from(array)
* ```
*
* Be sure to to check the
* [documentation](https://grammy.dev/plugins/keyboard.html#inline-keyboards) on
* inline keyboards in grammY.
*/
class InlineKeyboard {
/**
* Initialize a new `InlineKeyboard` with an optional two-dimensional array
* of `InlineKeyboardButton` objects. This is the nested array that holds
* the inline keyboard. It will be extended every time you call one of the
* provided methods.
*
* @param inline_keyboard An optional initial two-dimensional button array
*/
constructor(inline_keyboard = [[]]) {
this.inline_keyboard = inline_keyboard;
}
/**
* Allows you to add your own `InlineKeyboardButton` objects if you already
* have them for some reason. You most likely want to call one of the other
* methods.
*
* @param buttons The buttons to add
*/
add(...buttons) {
var _a;
(_a = this.inline_keyboard[this.inline_keyboard.length - 1]) === null || _a === void 0 ? void 0 : _a.push(...buttons);
return this;
}
/**
* Adds a 'line break'. Call this method to make sure that the next added
* buttons will be on a new row.
*
* You may pass a number of `InlineKeyboardButton` objects if you already
* have the instances for some reason. You most likely don't want to pass
* any arguments to `row`.
*
* @param buttons A number of buttons to add to the next row
*/
row(...buttons) {
this.inline_keyboard.push(buttons);
return this;
}
/**
* Adds a new URL button. Telegram clients will open the provided URL when
* the button is pressed.
*
* @param text The text to display
* @param url HTTP or tg:// url to be opened when the button is pressed. Links tg://user?id=<user_id> can be used to mention a user by their ID without using a username, if this is allowed by their privacy settings.
*/
url(text, url) {
return this.add(InlineKeyboard.url(text, url));
}
/**
* Creates a new URL button. Telegram clients will open the provided URL
* when the button is pressed.
*
* @param text The text to display
* @param url HTTP or tg:// url to be opened when the button is pressed. Links tg://user?id=<user_id> can be used to mention a user by their ID without using a username, if this is allowed by their privacy settings.
*/
static url(text, url) {
return { text, url };
}
/**
* Adds a new callback query button. The button contains a text and a custom
* payload. This payload will be sent back to your bot when the button is
* pressed. If you omit the payload, the display text will be sent back to
* your bot.
*
* Your bot will receive an update every time a user presses any of the text
* buttons. You can listen to these updates like this:
* ```ts
* // Specific buttons:
* bot.callbackQuery('button-data', ctx => { ... })
* // Any button of any inline keyboard:
* bot.on('callback_query:data', ctx => { ... })
* ```
*
* @param text The text to display
* @param data The callback data to send back to your bot (default = text)
*/
text(text, data = text) {
return this.add(InlineKeyboard.text(text, data));
}
/**
* Creates a new callback query button. The button contains a text and a
* custom payload. This payload will be sent back to your bot when the
* button is pressed. If you omit the payload, the display text will be sent
* back to your bot.
*
* Your bot will receive an update every time a user presses any of the text
* buttons. You can listen to these updates like this:
* ```ts
* // Specific buttons:
* bot.callbackQuery('button-data', ctx => { ... })
* // Any button of any inline keyboard:
* bot.on('callback_query:data', ctx => { ... })
* ```
*
* @param text The text to display
* @param data The callback data to send back to your bot (default = text)
*/
static text(text, data = text) {
return { text, callback_data: data };
}
/**
* Adds a new web app button, confer https://core.telegram.org/bots/webapps
*
* @param text The text to display
* @param url An HTTPS URL of a Web App to be opened with additional data
*/
webApp(text, url) {
return this.add(InlineKeyboard.webApp(text, url));
}
/**
* Creates a new web app button, confer https://core.telegram.org/bots/webapps
*
* @param text The text to display
* @param url An HTTPS URL of a Web App to be opened with additional data
*/
static webApp(text, url) {
return { text, web_app: { url } };
}
/**
* Adds a new login button. This can be used as a replacement for the
* Telegram Login Widget. You must specify an HTTPS URL used to
* automatically authorize the user.
*
* @param text The text to display
* @param loginUrl The login URL as string or `LoginUrl` object
*/
login(text, loginUrl) {
return this.add(InlineKeyboard.login(text, loginUrl));
}
/**
* Creates a new login button. This can be used as a replacement for the
* Telegram Login Widget. You must specify an HTTPS URL used to
* automatically authorize the user.
*
* @param text The text to display
* @param loginUrl The login URL as string or `LoginUrl` object
*/
static login(text, loginUrl) {
return {
text,
login_url: typeof loginUrl === "string"
? { url: loginUrl }
: loginUrl,
};
}
/**
* Adds a new inline query button. Telegram clients will let the user pick a
* chat when this button is pressed. This will start an inline query. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The (optional) inline query string to prefill
*/
switchInline(text, query = "") {
return this.add(InlineKeyboard.switchInline(text, query));
}
/**
* Creates a new inline query button. Telegram clients will let the user pick a
* chat when this button is pressed. This will start an inline query. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The (optional) inline query string to prefill
*/
static switchInline(text, query = "") {
return { text, switch_inline_query: query };
}
/**
* Adds a new inline query button that acts on the current chat. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it. This will start an inline
* query.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The (optional) inline query string to prefill
*/
switchInlineCurrent(text, query = "") {
return this.add(InlineKeyboard.switchInlineCurrent(text, query));
}
/**
* Creates a new inline query button that acts on the current chat. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it. This will start an inline
* query.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The (optional) inline query string to prefill
*/
static switchInlineCurrent(text, query = "") {
return { text, switch_inline_query_current_chat: query };
}
/**
* Adds a new inline query button. Telegram clients will let the user pick a
* chat when this button is pressed. This will start an inline query. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The query object describing which chats can be picked
*/
switchInlineChosen(text, query = {}) {
return this.add(InlineKeyboard.switchInlineChosen(text, query));
}
/**
* Creates a new inline query button. Telegram clients will let the user pick a
* chat when this button is pressed. This will start an inline query. The
* selected chat will be prefilled with the name of your bot. You may
* provide a text that is specified along with it.
*
* Your bot will in turn receive updates for inline queries. You can listen
* to inline query updates like this:
* ```ts
* bot.on('inline_query', ctx => { ... })
* ```
*
* @param text The text to display
* @param query The query object describing which chats can be picked
*/
static switchInlineChosen(text, query = {}) {
return { text, switch_inline_query_chosen_chat: query };
}
/**
* Adds a new game query button, confer
* https://core.telegram.org/bots/api#games
*
* This type of button must always be the first button in the first row.
*
* @param text The text to display
*/
game(text) {
return this.add(InlineKeyboard.game(text));
}
/**
* Creates a new game query button, confer
* https://core.telegram.org/bots/api#games
*
* This type of button must always be the first button in the first row.
*
* @param text The text to display
*/
static game(text) {
return { text, callback_game: {} };
}
/**
* Adds a new payment button, confer
* https://core.telegram.org/bots/api#payments
*
* This type of button must always be the first button in the first row and
* can only be used in invoice messages.
*
* @param text The text to display
*/
pay(text) {
return this.add(InlineKeyboard.pay(text));
}
/**
* Create a new payment button, confer
* https://core.telegram.org/bots/api#payments
*
* This type of button must always be the first button in the first row and
* can only be used in invoice messages.
*
* @param text The text to display
*/
static pay(text) {
return { text, pay: true };
}
/**
* Creates a new inline keyboard that contains the transposed grid of
* buttons of this inline keyboard. This means that the resulting inline
* keyboard has the rows and columns flipped.
*
* Note that inline buttons can only span multiple columns, but never
* multiple rows. This means that if the given arrays have different
* lengths, some buttons might flow up in the layout. In these cases,
* transposing an inline keyboard a second time will not undo the first
* transposition.
*
* Here are some examples.
*
* ```
* original transposed
* [ a ] ~> [ a ]
*
* [ a ]
* [a b c] ~> [ b ]
* [ c ]
*
* [ a b ] [a c e]
* [ c d ] ~> [ b d ]
* [ e ]
*
* [ a b ] [a c d]
* [ c ] ~> [ b e ]
* [d e f] [ f ]
* ```
*/
toTransposed() {
const original = this.inline_keyboard;
const transposed = transpose(original);
return new InlineKeyboard(transposed);
}
/**
* Creates a new inline keyboard with the same buttons but reflowed into a
* given number of columns as if the buttons were text elements. Optionally,
* you can specify if the flow should make sure to fill up the last row.
*
* This method is idempotent, so calling it a second time will effectively
* clone this inline keyboard without reordering the buttons.
*
* Here are some examples.
*
* ```
* original flowed
* [ a ] ~> [ a ] (4 columns)
*
* [ a ]
* [a b c] ~> [ b ] (1 column)
* [ c ]
*
* [ a b ] [a b c]
* [ c d ] ~> [ d e ] (3 columns)
* [ e ]
*
* [ a b ] [abcde]
* [ c ] ~> [ f ] (5 columns)
* [d e f]
*
* [a b c] [ a ]
* [d e f] ~> [b c d] (3 colums, { fillLastRow: true })
* [g h i] [e f g]
* [ j ] [h i j]
* ```
*
* @param columns Maximum number of buttons per row
* @param options Optional flowing behavior
*/
toFlowed(columns, options = {}) {
const original = this.inline_keyboard;
const flowed = reflow(original, columns, options);
return new InlineKeyboard(flowed);
}
/**
* Creates and returns a deep copy of this inline keyboard.
*/
clone() {
return new InlineKeyboard(this.inline_keyboard.map((row) => row.slice()));
}
/**
* Appends the buttons of the given inline keyboards to this keyboard.
*
* @param sources A number of inline keyboards to append
*/
append(...sources) {
for (const source of sources) {
const keyboard = InlineKeyboard.from(source);
this.inline_keyboard.push(...keyboard.inline_keyboard.map((row) => row.slice()));
}
return this;
}
/**
* Turns a two-dimensional inline button array into an inline keyboard
* instance. You can use the static button builder methods to create inline
* button objects.
*
* @param source A two-dimensional inline button array
*/
static from(source) {
if (source instanceof InlineKeyboard)
return source.clone();
return new InlineKeyboard(source.map((row) => row.slice()));
}
}
exports.InlineKeyboard = InlineKeyboard;
function transpose(grid) {
var _a;
const transposed = [];
for (let i = 0; i < grid.length; i++) {
const row = grid[i];
for (let j = 0; j < row.length; j++) {
const button = row[j];
((_a = transposed[j]) !== null && _a !== void 0 ? _a : (transposed[j] = [])).push(button);
}
}
return transposed;
}
function reflow(grid, columns, { fillLastRow = false }) {
var _a;
let first = columns;
if (fillLastRow) {
const buttonCount = grid
.map((row) => row.length)
.reduce((a, b) => a + b, 0);
first = buttonCount % columns;
}
const reflowed = [];
for (const row of grid) {
for (const button of row) {
const at = Math.max(0, reflowed.length - 1);
const max = at === 0 ? first : columns;
let next = ((_a = reflowed[at]) !== null && _a !== void 0 ? _a : (reflowed[at] = []));
if (next.length === max) {
next = [];
reflowed.push(next);
}
next.push(button);
}
}
return reflowed;
}