448 lines
16 KiB
JavaScript
448 lines
16 KiB
JavaScript
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.MemorySessionStorage = exports.enhanceStorage = exports.lazySession = exports.session = void 0;
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const platform_node_js_1 = require("../platform.node.js");
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const debug = (0, platform_node_js_1.debug)("grammy:session");
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/**
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* Session middleware provides a persistent data storage for your bot. You can
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* use it to let your bot remember any data you want, for example the messages
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* it sent or received in the past. This is done by attaching _session data_ to
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* every chat. The stored data is then provided on the context object under
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* `ctx.session`.
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*
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* > **What is a session?** Simply put, the session of a chat is a little
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* > persistent storage that is attached to it. As an example, your bot can send
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* > a message to a chat and store the ID of that message in the corresponding
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* > session. The next time your bot receives an update from that chat, the
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* > session will still contain that ID.
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* >
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* > Session data can be stored in a database, in a file, or simply in memory.
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* > grammY only supports memory sessions out of the box, but you can use
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* > third-party session middleware to connect to other storage solutions. Note
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* > that memory sessions will be lost when you stop your bot and the process
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* > exits, so they are usually not useful in production.
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*
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* Whenever your bot receives an update, the first thing the session middleware
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* will do is to load the correct session from your storage solution. This
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* object is then provided on `ctx.session` while your other middleware is
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* running. As soon as your bot is done handling the update, the middleware
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* takes over again and writes back the session object to your storage. This
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* allows you to modify the session object arbitrarily in your middleware, and
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* to stop worrying about the database.
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*
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* ```ts
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* bot.use(session())
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*
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* bot.on('message', ctx => {
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* // The session object is persisted across updates!
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* const session = ctx.session
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* })
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* ```
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*
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* It is recommended to make use of the `initial` option in the configuration
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* object, which correctly initializes session objects for new chats.
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*
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* You can delete the session data by setting `ctx.session` to `null` or
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* `undefined`.
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*
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* Check out the [documentation](https://grammy.dev/plugins/session.html) on the
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* website to know more about how sessions work in grammY.
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*
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* @param options Optional configuration to pass to the session middleware
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*/
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function session(options = {}) {
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return options.type === "multi"
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? strictMultiSession(options)
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: strictSingleSession(options);
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}
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exports.session = session;
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function strictSingleSession(options) {
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const { initial, storage, getSessionKey, custom } = fillDefaults(options);
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return async (ctx, next) => {
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const propSession = new PropertySession(storage, ctx, "session", initial);
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const key = await getSessionKey(ctx);
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await propSession.init(key, { custom, lazy: false });
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await next(); // no catch: do not write back if middleware throws
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await propSession.finish();
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};
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}
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function strictMultiSession(options) {
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const props = Object.keys(options).filter((k) => k !== "type");
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const defaults = Object.fromEntries(props.map((prop) => [prop, fillDefaults(options[prop])]));
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return async (ctx, next) => {
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ctx.session = {};
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const propSessions = await Promise.all(props.map(async (prop) => {
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const { initial, storage, getSessionKey, custom } = defaults[prop];
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const s = new PropertySession(
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// @ts-ignore cannot express that the storage works for a concrete prop
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storage, ctx.session, prop, initial);
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const key = await getSessionKey(ctx);
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await s.init(key, { custom, lazy: false });
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return s;
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}));
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await next(); // no catch: do not write back if middleware throws
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if (ctx.session == null)
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propSessions.forEach((s) => s.delete());
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await Promise.all(propSessions.map((s) => s.finish()));
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};
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}
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/**
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* > This is an advanced function of grammY.
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*
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* Generally speaking, lazy sessions work just like normal sessions—just they
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* are loaded on demand. Except for a few `async`s and `await`s here and there,
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* their usage looks 100 % identical.
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*
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* Instead of directly querying the storage every time an update arrives, lazy
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* sessions quickly do this _once you access_ `ctx.session`. This can
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* significantly reduce the database traffic (especially when your bot is added
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* to group chats), because it skips a read and a wrote operation for all
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* updates that the bot does not react to.
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*
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* ```ts
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* // The options are identical
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* bot.use(lazySession({ storage: ... }))
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*
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* bot.on('message', async ctx => {
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* // The session object is persisted across updates!
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* const session = await ctx.session
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* // ^
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* // |
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* // This plain property access (no function call) will trigger the database query!
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* })
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* ```
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*
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* Check out the
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* [documentation](https://grammy.dev/plugins/session.html#lazy-sessions) on the
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* website to know more about how lazy sessions work in grammY.
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*
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* @param options Optional configuration to pass to the session middleware
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*/
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function lazySession(options = {}) {
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if (options.type !== undefined && options.type !== "single") {
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throw new Error("Cannot use lazy multi sessions!");
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}
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const { initial, storage, getSessionKey, custom } = fillDefaults(options);
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return async (ctx, next) => {
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const propSession = new PropertySession(
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// @ts-ignore suppress promise nature of values
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storage, ctx, "session", initial);
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const key = await getSessionKey(ctx);
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await propSession.init(key, { custom, lazy: true });
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await next(); // no catch: do not write back if middleware throws
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await propSession.finish();
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};
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}
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exports.lazySession = lazySession;
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/**
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* Internal class that manages a single property on the session. Can be used
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* both in a strict and a lazy way. Works by using `Object.defineProperty` to
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* install `O[P]`.
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*/
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// deno-lint-ignore ban-types
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class PropertySession {
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constructor(storage, obj, prop, initial) {
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this.storage = storage;
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this.obj = obj;
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this.prop = prop;
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this.initial = initial;
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this.fetching = false;
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this.read = false;
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this.wrote = false;
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}
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/** Performs a read op and stores the result in `this.value` */
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load() {
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if (this.key === undefined) {
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// No session key provided, cannot load
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return;
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}
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if (this.wrote) {
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// Value was set, no need to load
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return;
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}
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// Perform read op if not cached
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if (this.promise === undefined) {
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this.fetching = true;
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this.promise = Promise.resolve(this.storage.read(this.key))
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.then((val) => {
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var _a;
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this.fetching = false;
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// Check for write op in the meantime
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if (this.wrote) {
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// Discard read op
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return this.value;
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}
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// Store received value in `this.value`
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if (val !== undefined) {
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this.value = val;
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return val;
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}
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// No value, need to initialize
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val = (_a = this.initial) === null || _a === void 0 ? void 0 : _a.call(this);
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if (val !== undefined) {
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// Wrote initial value
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this.wrote = true;
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this.value = val;
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}
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return val;
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});
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}
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return this.promise;
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}
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async init(key, opts) {
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this.key = key;
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if (!opts.lazy)
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await this.load();
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Object.defineProperty(this.obj, this.prop, {
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enumerable: true,
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get: () => {
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if (key === undefined) {
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const msg = undef("access", opts);
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throw new Error(msg);
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}
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this.read = true;
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if (!opts.lazy || this.wrote)
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return this.value;
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this.load();
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return this.fetching ? this.promise : this.value;
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},
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set: (v) => {
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if (key === undefined) {
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const msg = undef("assign", opts);
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throw new Error(msg);
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}
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this.wrote = true;
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this.fetching = false;
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this.value = v;
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},
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});
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}
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delete() {
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Object.assign(this.obj, { [this.prop]: undefined });
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}
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async finish() {
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if (this.key !== undefined) {
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if (this.read)
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await this.load();
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if (this.read || this.wrote) {
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const value = await this.value;
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if (value == null)
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await this.storage.delete(this.key);
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else
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await this.storage.write(this.key, value);
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}
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}
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}
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}
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function fillDefaults(opts = {}) {
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let { getSessionKey = defaultGetSessionKey, initial, storage } = opts;
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if (storage == null) {
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debug("Storing session data in memory, all data will be lost when the bot restarts.");
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storage = new MemorySessionStorage();
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}
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const custom = getSessionKey !== defaultGetSessionKey;
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return { initial, storage, getSessionKey, custom };
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}
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/** Stores session data per chat by default */
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function defaultGetSessionKey(ctx) {
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var _a;
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return (_a = ctx.chat) === null || _a === void 0 ? void 0 : _a.id.toString();
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}
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/** Returns a useful error message for when the session key is undefined */
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function undef(op, opts) {
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const { lazy = false, custom } = opts;
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const reason = custom
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? "the custom `getSessionKey` function returned undefined for this update"
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: "this update does not belong to a chat, so the session key is undefined";
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return `Cannot ${op} ${lazy ? "lazy " : ""}session data because ${reason}!`;
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}
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function isEnhance(value) {
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return value === undefined ||
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typeof value === "object" && value !== null && "__d" in value;
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}
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/**
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* You can use this function to transform an existing storage adapter, and add
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* more features to it. Currently, you can add session migrations and expiry
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* dates.
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*
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* You can use this function like so:
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* ```ts
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* const storage = ... // define your storage adapter
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* const enhanced = enhanceStorage({ storage, millisecondsToLive: 500 })
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* bot.use(session({ storage: enhanced }))
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* ```
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*
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* @param options Session enhancing options
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* @returns The enhanced storage adapter
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*/
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function enhanceStorage(options) {
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let { storage, millisecondsToLive, migrations } = options;
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storage = compatStorage(storage);
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if (millisecondsToLive !== undefined) {
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storage = timeoutStorage(storage, millisecondsToLive);
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}
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if (migrations !== undefined) {
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storage = migrationStorage(storage, migrations);
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}
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return wrapStorage(storage);
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}
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exports.enhanceStorage = enhanceStorage;
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function compatStorage(storage) {
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return {
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read: async (k) => {
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const v = await storage.read(k);
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return isEnhance(v) ? v : { __d: v };
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},
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write: (k, v) => storage.write(k, v),
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delete: (k) => storage.delete(k),
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};
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}
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function timeoutStorage(storage, millisecondsToLive) {
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const ttlStorage = {
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read: async (k) => {
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const value = await storage.read(k);
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if (value === undefined)
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return undefined;
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if (value.e === undefined) {
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await ttlStorage.write(k, value);
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return value;
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}
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if (value.e < Date.now()) {
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await ttlStorage.delete(k);
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return undefined;
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}
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return value;
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},
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write: async (k, v) => {
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v.e = addExpiryDate(v, millisecondsToLive).expires;
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await storage.write(k, v);
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},
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delete: (k) => storage.delete(k),
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};
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return ttlStorage;
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}
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function migrationStorage(storage, migrations) {
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const versions = Object.keys(migrations)
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.map((v) => parseInt(v))
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.sort((a, b) => a - b);
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const count = versions.length;
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if (count === 0)
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throw new Error("No migrations given!");
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const earliest = versions[0];
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const last = count - 1;
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const latest = versions[last];
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const index = new Map();
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versions.forEach((v, i) => index.set(v, i)); // inverse array lookup
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function nextAfter(current) {
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// TODO: use `findLastIndex` with Node 18
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let i = last;
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while (current <= versions[i])
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i--;
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return i;
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// return versions.findLastIndex((v) => v < current)
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}
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return {
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read: async (k) => {
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var _a;
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const val = await storage.read(k);
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if (val === undefined)
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return val;
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let { __d: value, v: current = earliest - 1 } = val;
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let i = 1 + ((_a = index.get(current)) !== null && _a !== void 0 ? _a : nextAfter(current));
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for (; i < count; i++)
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value = migrations[versions[i]](value);
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return { ...val, v: latest, __d: value };
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},
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write: (k, v) => storage.write(k, { v: latest, ...v }),
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delete: (k) => storage.delete(k),
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};
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}
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function wrapStorage(storage) {
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return {
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read: (k) => Promise.resolve(storage.read(k)).then((v) => v === null || v === void 0 ? void 0 : v.__d),
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write: (k, v) => storage.write(k, { __d: v }),
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delete: (k) => storage.delete(k),
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};
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}
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// === Memory storage adapter
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/**
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* The memory session storage is a built-in storage adapter that saves your
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* session data in RAM using a regular JavaScript `Map` object. If you use this
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* storage adapter, all sessions will be lost when your process terminates or
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* restarts. Hence, you should only use it for short-lived data that is not
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* important to persist.
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*
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* This class is used as default if you do not provide a storage adapter, e.g.
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* to your database.
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*
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* This storage adapter features expiring sessions. When instantiating this class
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* yourself, you can pass a time to live in milliseconds that will be used for
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* each session object. If a session for a user expired, the session data will
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* be discarded on its first read, and a fresh session object as returned by the
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* `initial` option (or undefined) will be put into place.
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*/
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class MemorySessionStorage {
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/**
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* Constructs a new memory session storage with the given time to live. Note
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* that this storage adapter will not store your data permanently.
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*
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* @param timeToLive TTL in milliseconds, default is `Infinity`
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*/
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constructor(timeToLive) {
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this.timeToLive = timeToLive;
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/**
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* Internally used `Map` instance that stores the session data
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*/
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this.storage = new Map();
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}
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read(key) {
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const value = this.storage.get(key);
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if (value === undefined)
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return undefined;
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if (value.expires !== undefined && value.expires < Date.now()) {
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this.delete(key);
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return undefined;
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}
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return value.session;
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}
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/**
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* @deprecated Use {@link readAllValues} instead
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*/
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readAll() {
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return this.readAllValues();
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}
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readAllKeys() {
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return Array.from(this.storage.keys());
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}
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readAllValues() {
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return Array
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.from(this.storage.keys())
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.map((key) => this.read(key))
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.filter((value) => value !== undefined);
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}
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readAllEntries() {
|
||
|
return Array.from(this.storage.keys())
|
||
|
.map((key) => [key, this.read(key)])
|
||
|
.filter((pair) => pair[1] !== undefined);
|
||
|
}
|
||
|
has(key) {
|
||
|
return this.storage.has(key);
|
||
|
}
|
||
|
write(key, value) {
|
||
|
this.storage.set(key, addExpiryDate(value, this.timeToLive));
|
||
|
}
|
||
|
delete(key) {
|
||
|
this.storage.delete(key);
|
||
|
}
|
||
|
}
|
||
|
exports.MemorySessionStorage = MemorySessionStorage;
|
||
|
function addExpiryDate(value, ttl) {
|
||
|
if (ttl !== undefined && ttl < Infinity) {
|
||
|
const now = Date.now();
|
||
|
return { session: value, expires: now + ttl };
|
||
|
}
|
||
|
else {
|
||
|
return { session: value };
|
||
|
}
|
||
|
}
|